Learn to shift through the sand portals found throughout the desert to reach new and hidden locations. Learn to use the jackal's sand to bolster allies when using Pounce, granting nearby allies a strong barrier. Learn to evade attacks while using the jackal's movement ability, and use it at opportune times to avoid large attacks. Jackals remain attuned to the Realm of Torment and are capable of utilizing Sand Portals as entryways into the Mists to travel distances instantly. Once tamed, it is said that the eyes of the jackal are all that remains of their Margonite forebears. These jackals are feral and hostile initially, and still seek to bring about Nightfall. The djinn imbue their magic into runes taken from the bodies of tormented remnants to tame the tormented energies, and in turn the jackals. To cleanse the Desolation of this magic, the djinn have gathered at Sand Jackal Run and taken to reshaping this tainted sand into jackal-shaped constructs. Left alone, this magic would coalesce into tormented remnants over time. In the wake of Nightfall, remnants of Abaddon's tormented magic left by the Margonites' presence seeped into the Crystal Desert. Jackals are mystical constructs of wind and sand created and tamed by the djinn of the Desolation. The djinn of the Desolation create and tame them prove yourself a worthy trainer, and you may befriend one. They can dissipate into sand to teleport short distances and dash through sand portals. Jackals are elusive, magical creatures formed of shifting sands and given shape by magical runes.
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